Citadel of Chaos

D.K. Mattocks, S.J. Ball and art by Law Graphics. Music W. Robinson. (c)1984 Puffin Books.
Can’t find the speccy version (update: download all the XZ specrum FF gamebooks) but managed to unearth the C64 (press ‘Q’ after combat to proceed).
The loader (above) opens with a scene depicting a gate leading to a walled citadel, a moon and raven on either side. Not quite illustrating the text the book opens meeting a dog-headed ape and an ape headed dog at a gate. But it’s quite atmospheric nontheless. It plays exactly the same way as the Forest of Doom Spectrum version - but with the added bonus of a magic system which requires the user to remember three letter codes for each of the spells selected (incidently this is the same mechanic as in the book version and Steve Jackson’s later Sorcery! series).
There isn’t much else to be said about it really, except that if you hold
down space the words appear faster - which negates the crippling reading speed issues mentioned in the Forest of Doom. …[more]



